Friday, October 9, 2009

Best Animation Books


The Animator's Survival Kit:
A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators
by Richard Williams

Properly the best and most advanced book on animation technique. Williams provides the underlying principles of animation that every animator -- from beginner to expert, classic animator to computer animation whiz -- needs. Urging his readers to "invent but be believable," he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system.

Cartoon Animation
by Preston Blair

The best book to get a clear overview of the principles. Famed animator Preston Blair shares his expertise on how to develop a cartoon character, create dynamic movement, and coordinate dialogue with action.

The Illusion of Life
by Frank Thomas, Ollie Johnston

The definitive account of the development of Disney animation explains what made Disney's style unique. It covers topics as diverse as animation technique, the 12 principles, storytelling, sound effects, drawing hair, acting, pacing, comedy, and design. A lot of animators have over the years referred to this as the bible of animation.

Animation from Script to Screen
by Shamus Culhane

Shamus Culhane one of the old classical animators. He created the walk cycle of the seven dwarfs in snow white. He explains the basics of animation. This book is a great way to understand the techniques of hand drawn animation; it also offers good exercises and points out other sources of great value. Even though the book is a little old-fashioned it still provides important information about animation.

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